1. Identity statement | |
Reference Type | Conference Paper (Conference Proceedings) |
Site | sibgrapi.sid.inpe.br |
Holder Code | ibi 8JMKD3MGPEW34M/46T9EHH |
Identifier | 8JMKD3MGPBW34M/387LRHL |
Repository | sid.inpe.br/sibgrapi/2010/09.06.12.57 |
Last Update | 2010:09.06.12.57.20 (UTC) administrator |
Metadata Repository | sid.inpe.br/sibgrapi/2010/09.06.12.57.20 |
Metadata Last Update | 2022:06.14.00.06.57 (UTC) administrator |
DOI | 10.1109/SIBGRAPI.2010.10 |
Citation Key | MauleMaciNede:2010:EfCoDe |
Title | Efficient Collision Detection and Physics-based Deformation for Haptic Simulation with Local Spherical Hash |
Format | Printed, On-line. |
Year | 2010 |
Access Date | 2024, Apr. 29 |
Number of Files | 1 |
Size | 2230 KiB |
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2. Context | |
Author | 1 Maule, Marilena 2 Maciel, Anderson 3 Nedel, Luciana |
Affiliation | 1 Universidade Federal do Rio Grande do Sul 2 Universidade Federal do Rio Grande do Sul 3 Universidade Federal do Rio Grande do Sul |
Editor | Bellon, Olga Esperança, Claudio |
e-Mail Address | mmaule@inf.ufrgs.br |
Conference Name | Conference on Graphics, Patterns and Images, 23 (SIBGRAPI) |
Conference Location | Gramado, RS, Brazil |
Date | 30 Aug.-3 Sep. 2010 |
Publisher | IEEE Computer Society |
Publisher City | Los Alamitos |
Book Title | Proceedings |
Tertiary Type | Full Paper |
History (UTC) | 2010-10-01 04:19:38 :: mmaule@inf.ufrgs.br -> administrator :: 2010 2022-06-14 00:06:57 :: administrator -> :: 2010 |
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3. Content and structure | |
Is the master or a copy? | is the master |
Content Stage | completed |
Transferable | 1 |
Version Type | finaldraft |
Keywords | GPGPU physics-based animation medical simulation computer animation |
Abstract | While real time computer graphics rely on a frame rate of 30 iterations per second to fool the eye and render smooth motion transitions, computer haptics deals with the sense of touch, which requires a higher rate of around 1kHz to avoid discontinuities. The use of haptics on interactive applications as surgical simulations or games, for instance, can highly improve the user experience, and the sense of presence. However, its use in complex simulations involving realistic rendering, deformable objects and collision detection requires the development of very performing algorithms. This paper presents an implementation of mass-spring system adapted to CUDA implementation, and a novel method for collision detection in haptic update rate. Important aspects of the port to parallel programming and the GPU architecture are addressed, as for example, strategy and frequency of memory access. A quantitative experiment is also. |
Arrangement 1 | urlib.net > SDLA > Fonds > SIBGRAPI 2010 > Efficient Collision Detection... |
Arrangement 2 | urlib.net > SDLA > Fonds > Full Index > Efficient Collision Detection... |
doc Directory Content | access |
source Directory Content | there are no files |
agreement Directory Content | there are no files |
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4. Conditions of access and use | |
data URL | http://urlib.net/ibi/8JMKD3MGPBW34M/387LRHL |
zipped data URL | http://urlib.net/zip/8JMKD3MGPBW34M/387LRHL |
Language | en |
Target File | LSH.pdf |
User Group | mmaule@inf.ufrgs.br |
Visibility | shown |
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5. Allied materials | |
Next Higher Units | 8JMKD3MGPEW34M/46SJT6B 8JMKD3MGPEW34M/4742MCS |
Citing Item List | sid.inpe.br/sibgrapi/2022/05.14.20.21 6 |
Host Collection | sid.inpe.br/banon/2001/03.30.15.38 |
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6. Notes | |
Empty Fields | archivingpolicy archivist area callnumber contenttype copyholder copyright creatorhistory descriptionlevel dissemination documentstage edition electronicmailaddress group isbn issn label lineage mark mirrorrepository nextedition notes numberofvolumes orcid organization pages parameterlist parentrepositories previousedition previouslowerunit progress project readergroup readpermission resumeid rightsholder schedulinginformation secondarydate secondarykey secondarymark secondarytype serieseditor session shorttitle sponsor subject tertiarymark type url volume |
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